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FS.GG.Game.Render

Pure Scene adapter and input policy for FS.GG.Game — projects FS.GG.Game.Core simulation primitives (Point/Rect/Cell and pathfinding routes) onto FS.GG.UI.Scene drawables at the render edge, and ships the default command→key keymap binding the Game.Core command vocabulary onto FS.GG.UI.KeyboardInput's keymap mechanism. Reaches UP to FS.GG.UI.*; no Skia, deterministic. Per ADR-0022 §2.

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Activity

Latest release
1d ago
Total releases
19
Cadence
~daily
Last 12 months
19

Details

License
MIT
First release
Jul 06, 2026
Releases
Version Released
0.15.0 minor
0.14.0 minor
0.13.0 minor
0.12.0 minor
0.11.0 minor
0.10.1 patch
0.10.0 minor
0.9.1 patch
0.9.0 minor
0.8.0 minor
0.7.1 patch
0.7.0 minor
0.6.0 minor
0.5.1 patch
0.5.0 minor
0.4.0 minor
0.3.0 minor
0.2.0 initial
0.1.0-preview.1 pre