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FS.GG.Game.Harness

Deterministic, headless gameplay test harness on FS.GG.Game.Core. Drives a game's world through the standard Command input frontier — scripted raw-key→keymap→Command, an in-process Bot policy, and a multi-seed bot-vs-bot matrix — folds whole fixed steps, and fingerprints the world trace as a value so a replay is a comparison, not a tolerance check. A typed synthetic-state escape hatch keeps its own evidence self-identifying. Depends on nothing but FS.GG.Game.Core and the BCL.

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Activity

Latest release
1d ago
Total releases
13
Cadence
~daily
Last 12 months
13

Details

License
MIT
First release
Jul 19, 2026
Releases
Version Released
0.15.0 minor
0.14.0 minor
0.13.0 minor
0.12.0 minor
0.11.0 minor
0.10.1 patch
0.10.0 minor
0.9.1 patch
0.9.0 minor
0.8.0 minor
0.7.1 patch
0.7.0 minor
0.6.0 initial