bones-compiler
Bones is a source-to-source compiler based on algorithmic skeletons and algorithmic species. It takes C code as input (annotated with species information by A-Darwin), and generates parallel code in languages such as CUDA, OpenCL, and OpenMP. The generated code can be executed on a GPU or a multi-core CPU.
Activity
- Latest release
- 11y ago
- Total releases
- 3
- Cadence
- ~1.3 years
- Last 12 months
- 0
Details
- License
- custom
- First release
- Aug 07, 2012
Releases
| Version | Released | |
|---|---|---|
1.6.0
minor
| ||
1.3.1
minor
| ||
1.1.0
initial
|