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libReloaded-Input

Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...

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Activity

Latest release
8y ago
Total releases
9
Cadence
~6 days
Last 12 months
0

Details

First release
May 28, 2018
Releases
Version Released
2.0.0 major
2.0.0-beta2 pre
1.2.2-dev pre
1.2.1-dev1 pre
1.2.0 minor
1.1.9-fix pre
1.1.9 patch
1.1.7 patch
1.1.3 initial