libReloaded-Input
Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...
Activity
- Latest release
- 8y ago
- Total releases
- 9
- Cadence
- ~6 days
- Last 12 months
- 0
Details
- First release
- May 28, 2018
Releases
| Version | Released | |
|---|---|---|
2.0.0
major
| ||
2.0.0-beta2
pre
| ||
1.2.2-dev
pre
| ||
1.2.1-dev1
pre
| ||
1.2.0
minor
| ||
1.1.9-fix
pre
| ||
1.1.9
patch
| ||
1.1.7
patch
| ||
1.1.3
initial
|