VL.Stride.BepuPhysics
BepuPhysics v2 rigid body physics for vvvv gamma, based on Stride.BepuPhysics and integrated with the VL.Stride entity system: bodies, statics, a character controller, collider shapes with runtime convex hull baking, all 30 constraint types with runtime get and set access, raycast/sweep/overlap queries, contact events and trigger volumes, collision filtering via layers and groups, per step simulation hooks, live simulation settings and debug views of the physics world.
Activity
- Latest release
- 1mo ago
- Total releases
- 12
- Cadence
- ~daily
- Last 12 months
- 12
Reach
- Stars
- —
Details
- License
- MIT
- First release
- Jul 09, 2026
Releases
| Version | Released | |
|---|---|---|
0.12.0
minor
| ||
0.11.1
minor
| ||
0.10.0
minor
| ||
0.9.0
minor
| ||
0.8.0
minor
| ||
0.7.0
minor
| ||
0.6.0
minor
| ||
0.5.0
minor
| ||
0.4.0
minor
| ||
0.3.0
minor
| ||
0.2.1
minor
| ||
0.1.4
initial
|