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VL.Stride.BepuPhysics

BepuPhysics v2 rigid body physics for vvvv gamma, based on Stride.BepuPhysics and integrated with the VL.Stride entity system: bodies, statics, a character controller, collider shapes with runtime convex hull baking, all 30 constraint types with runtime get and set access, raycast/sweep/overlap queries, contact events and trigger volumes, collision filtering via layers and groups, per step simulation hooks, live simulation settings and debug views of the physics world.

Activity

Latest release
1mo ago
Total releases
12
Cadence
~daily
Last 12 months
12

Reach

Stars

Details

License
MIT
First release
Jul 09, 2026
Releases
Version Released
0.12.0 minor
0.11.1 minor
0.10.0 minor
0.9.0 minor
0.8.0 minor
0.7.0 minor
0.6.0 minor
0.5.0 minor
0.4.0 minor
0.3.0 minor
0.2.1 minor
0.1.4 initial