Unitysync.Async
Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.
Activity
- Latest release
- 7y ago
- Total releases
- 9
- Cadence
- ~10 days
- Last 12 months
- 0
Details
- First release
- Aug 20, 2017
Releases
| Version | Released | |
|---|---|---|
1.0.15
patch
| ||
1.0.14
patch
| ||
1.0.13
patch
| ||
1.0.12
patch
| ||
1.0.11
patch
| ||
1.0.10
patch
| ||
1.0.6
patch
| ||
1.0.4
patch
| ||
1.0.2
initial
|