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Unitysync.Async

Unitysync.Async is a library of extension methods that lets you preform async continuations on Task/Task<T> Types. Allowing you to non-blockingly call async methods on the Unity3D main thread and continue on the Unity3D main thread when the Task/Task<T> is completed.

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Activity

Latest release
7y ago
Total releases
9
Cadence
~10 days
Last 12 months
0

Details

First release
Aug 20, 2017
Releases
Version Released
1.0.15 patch
1.0.14 patch
1.0.13 patch
1.0.12 patch
1.0.11 patch
1.0.10 patch
1.0.6 patch
1.0.4 patch
1.0.2 initial