Stride.CommunityToolkit.Linux
The Linux package for code-only Stride projects. What's inside: - Brings in Stride.AssetCompiler as a build-only dependency. A code-only project has no assets, but the engine's shaders and default font still have to be compiled into its data folder, and this is the package that makes that happen - Copies the native libraries the asset compiler needs on Linux into the build output, keyed off a linux-x64 RuntimeIdentifier Set <RuntimeIdentifier>linux-x64</RuntimeIdentifier> in the consuming project. Use Stride.CommunityToolkit.Windows on Windows. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit
Activity
- Latest release
- 2w ago
- Total releases
- 4
- Cadence
- ~18 days
- Last 12 months
- 4
Details
- License
- MIT
- First release
- Oct 28, 2025
| Version | Released | |
|---|---|---|
1.0.0-preview.63
pre
|
1.0.0-preview.63
pre
Dependencies (2)
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|
1.0.0-preview.62
pre
|
1.0.0-preview.62
pre
Dependencies (2)
|
|
1.0.0-preview.61
pre
|
1.0.0-preview.61
pre
Dependencies (2)
|
|
1.0.0-preview.60
pre
|
1.0.0-preview.60
pre
Dependencies (2)
|