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Stride.CommunityToolkit.Bullet

Bullet Physics helpers for the Stride Community Toolkit, for projects on Stride's Bullet-based physics. What's inside: - SetupBase3DScene / SetupBase2DScene with Bullet physics - Create3DPrimitive / Create2DPrimitive with a matching Bullet collider, plus Add3DGround, Add2DGround and AddInfinite3DGround - Raycasting from a camera, the mouse, an entity or a RaySegment, including penetrating casts that return every hit Maintenance mode: kept working, not extended. New projects should use Stride.CommunityToolkit.Bepu. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit

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Activity

Latest release
2w ago
Total releases
13
Cadence
~13 days
Last 12 months
4

Details

License
MIT
First release
Jan 19, 2025
Releases
Version Released
1.0.0-preview.63 pre
1.0.0-preview.62 pre
1.0.0-preview.61 pre
1.0.0-preview.60 pre
1.0.0-preview.59 pre
1.0.0-preview.58 pre
1.0.0-preview.56 pre
1.0.0-preview.55 pre
1.0.0-preview.54 pre
1.0.0-preview.53 pre
1.0.0-preview.52 pre
1.0.0-preview.51 pre
1.0.0-preview.50 pre