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Stride.CommunityToolkit.Bepu

Bepu Physics helpers for the Stride Community Toolkit - the recommended physics package. What's inside: - SetupBase3DScene / SetupBase2DScene: compositor, camera, light, ground and physics in one call - Create3DPrimitive / Create2DPrimitive with a matching Bepu collider, plus Add3DGround and Add2DGround - Extra colliders: cone, torus, teapot, triangular prism and 2D polygon, with convex hull helpers and a shared hull cache - Raycasting from a camera, the mouse or a RaySegment: RayCast and RayCastPenetrating on the simulation - Body2DComponent for 2D scenes running on the 3D simulation - CollidableGizmoScript and DebugRenderComponentScript to see colliders and bodies in the scene - BepuEntityInstancing: instanced rendering of many physics bodies that skips sleeping ones Requires Stride.BepuPhysics, Stride's Bepu-based physics. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit

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Activity

Latest release
2w ago
Total releases
17
Cadence
~16 days
Last 12 months
4

Details

License
MIT
First release
Nov 03, 2024
Releases
Version Released
1.0.0-preview.63 pre
1.0.0-preview.62 pre
1.0.0-preview.61 pre
1.0.0-preview.60 pre
1.0.0-preview.59 pre
1.0.0-preview.58 pre
1.0.0-preview.56 pre
1.0.0-preview.55 pre
1.0.0-preview.54 pre
1.0.0-preview.53 pre
1.0.0-preview.52 pre
1.0.0-preview.51 pre
1.0.0-preview.50 pre
1.0.0-preview.49 pre
1.0.0-preview.48 pre
1.0.0-preview.47 pre
1.0.0-preview.46 pre