StateMachineBuddy
A finite state machine library for .NET and MonoGame projects. Define states and messages, configure transitions between states, send messages to trigger transitions, and subscribe to events when state changes occur.
Activity
- Latest release
- 4mo ago
- Total releases
- 40
- Cadence
- ~4 days
- Last 12 months
- 7
Details
- License
- MIT
- First release
- Apr 25, 2016
Releases