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SharpDL

SharpDL aims to provide a managed, cross-platform, simple framework with graphics, input, audio, and event systems using SDL2. Games created with this library should strive to be lightweight and portable. Currently, SharpDL only supports utilizing the built-in SDL 2D rendering system and does not support any OpenGL bindings.

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Activity

Latest release
6y ago
Total releases
2
Cadence
~9 days
Last 12 months
0

Details

License
MIT
First release
Apr 02, 2020
Releases
Version Released
3.0.2 major
2.1.0 initial