SharpDL
SharpDL aims to provide a managed, cross-platform, simple framework with graphics, input, audio, and event systems using SDL2. Games created with this library should strive to be lightweight and portable. Currently, SharpDL only supports utilizing the built-in SDL 2D rendering system and does not support any OpenGL bindings.
Activity
- Latest release
- 6y ago
- Total releases
- 2
- Cadence
- ~9 days
- Last 12 months
- 0
Details
- License
- MIT
- First release
- Apr 02, 2020
Releases
| Version | Released | |
|---|---|---|
3.0.2
major
| ||
2.1.0
initial
|