ShadowDusk.ContentPipeline
ShadowDusk's MonoGame content-pipeline importer and processor (ShadowDuskEffectImporter / ShadowDuskEffectProcessor) as a normal library, for MonoGame 3.8.5's code-centric Content Builder project: reference the package, pass the two instances in GetContentCollection, and your .fx compiles to .xnb through ShadowDusk in your Builder's own process, with no mgfxc, no fxc.exe, and no Wine. A delivery shape of the ShadowDusk compiler library - byte-for-byte the .mgfx the ShadowDusk CLI emits. For .mgcb / MGCB use ShadowDusk.MgcbPlugin instead.
Activity
- Latest release
- 13h ago
- Total releases
- 6
- Cadence
- ~daily
- Last 12 months
- 6
Details
- First release
- Sep 10, 2026
| Version | Released | |
|---|---|---|
0.23.0
minor
|
0.23.0
minor
Dependencies (2)
|
|
0.22.1
patch
|
0.22.1
patch
Dependencies (2)
|
|
0.22.0
minor
|
0.22.0
minor
Dependencies (2)
|
|
0.21.0
minor
|
0.21.0
minor
Dependencies (2)
|
|
0.20.0
minor
|
0.20.0
minor
Dependencies (2)
|
|
0.19.0
initial
|
0.19.0
initial
Dependencies (2)
|