RaylibMaterial
In Raylib, applying materials to models require numerous actions: load shaders, load images, set shader uniform values, apply shader to model... The goal of this project is to simplify the applying materials to our models. For that purpose, I propose to generate "material packages" using an easy to use editor. And then to apply such created packages to any of your models.
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- 11mo ago
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- First release
- Oct 02, 2025