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Raylib-CsLo

Managed C# bindings to Raylib, a friendly 2d/3d game framework similar to XNA / MonoGame. - Win/Linux/OsX supported. - Includes bindings for raylib extras: RayGui, Easings, Physac, RlGl, RayMath. - Minimal bindings + convenience wrappers to make it easier to use. - Tested and verified via more than 100 examples (**ALL** Raylib examples ported). These [examples are available to you in the GitHub Repo](https://github.com/NotNotTech/Raylib-CsLo/tree/main/Raylib-CsLo.Examples) - Requires `unsafe` for 3d workflows. - Supports net5+, Mono 6.4+, NetCore3.0 - Tested on Win10 Net6. Please test on other platforms and [raise an issue](https://github.com/NotNotTech/Raylib-CsLo/issues) if any problems occur. - A focus on performance. No runtime allocations if at all possible. - No intellisense docs. [read the raylib cheatsheet for docs](https://www.raylib.com/cheatsheet/cheatsheet.html) or [view the examples](https://github.com/NotNotTech/Raylib-CsLo/tree/main/Raylib-CsLo.Examples)

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Activity

Latest release
3y ago
Total releases
31
Cadence
~daily
Last 12 months
0

Details

License
MPL-2.0
First release
Nov 17, 2021
Releases
Version Released
4.2.0.9 patch
4.2.0.9-pre-m1-0 pre
4.2.0.8 patch
4.2.0.7 patch
4.2.0.6 patch
4.2.0.5 patch
4.2.0.5-alpha1 pre
4.2.0.4 patch
4.2.0.3 patch
4.2.0.2 patch
4.2.0.1 minor
4.2.0-alpha1 pre
4.2.0-alpha0 pre
4.0.1 patch
4.0.0 initial
4.0.0-rc.5.0 pre
4.0.0-rc.4.2 pre
4.0.0-rc.4.1 pre
4.0.0-rc.4.0 pre
4.0.0-rc.3.1 pre
4.0.0-rc.3 pre
4.0.0-rc.2 pre
4.0.0-rc.1 pre
4.0.0-rc.0.1 pre
4.0.0-rc.0 pre
4.0.0-beta.2 pre
4.0.0-beta.1 pre
4.0.0-beta.0 pre
4.0.0-alpha.2 pre
4.0.0-alpha.1 pre
4.0.0-alpha.0 pre