Paradise.Animation
Skeletal animation runtime and offline builder in managed code, using ozz-animation's archive format: load an ozz skeleton and clips, sample a clip into local poses and model-space matrices; build, optimize and save the same archives from raw keyframes. No native code.
Activity
- Latest release
- 11h ago
- Total releases
- 16
- Cadence
- ~daily
- Last 12 months
- 16
Details
- License
- MIT
- First release
- Sep 04, 2026
Releases
| Version | Released | |
|---|---|---|
0.48.0
minor
| ||
0.47.0
minor
| ||
0.46.3
patch
| ||
0.46.2
patch
| ||
0.46.1
patch
| ||
0.46.0
minor
| ||
0.45.1
patch
| ||
0.45.0
minor
| ||
0.44.0
minor
| ||
0.42.0
minor
| ||
0.41.0
minor
| ||
0.40.0
minor
| ||
0.39.0
minor
| ||
0.38.0
minor
| ||
0.37.0
minor
| ||
0.36.0
initial
|