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OpenGL.Net.Math

Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.

Activity

Latest release
9mo ago
Total releases
5
Cadence
~8 months
Last 12 months
2

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Details

First release
Nov 15, 2017
Releases
Version Released
1.0.2-beta pre
1.0.1-beta pre
0.8.4 minor
0.7.1 patch
0.7.0 initial