OpenGL.Net.Math
Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
Activity
- Latest release
- 9mo ago
- Total releases
- 5
- Cadence
- ~8 months
- Last 12 months
- 2
Reach
- Stars
- —
Details
- First release
- Nov 15, 2017
Releases
| Version | Released | |
|---|---|---|
1.0.2-beta
pre
| ||
1.0.1-beta
pre
| ||
0.8.4
minor
| ||
0.7.1
patch
| ||
0.7.0
initial
|