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Oakrey.Joysticks

A .NET library for joystick and game controller input via DirectInput. Provides three abstraction levels: Joystick (raw IObservable<JoystickUpdate> stream), ColdJoystick (snapshot IObservable with full state replay), and GroupedJoystick (typed observable channels for axes, buttons, sliders, and POV). Built on Vortice.DirectInput and System.Reactive.

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Activity

Latest release
1mo ago
Total releases
1
Cadence
Last 12 months
1

Details

License
MIT
First release
Jul 20, 2026
Releases
Version Released
3.0.0 initial