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NextGenSoftware.Holochain.HoloNET.HyperNET

HoloNET HyperNET is a P2P gaming networking layer built on top of HoloNET Client and HoloNET ORM that allows Unity and Unreal games to implement near-zero-latency peer-to-peer networking with virtually unlimited concurrent players -- eliminating the scalability ceiling of traditional cloud/dedicated server architectures. Leverages Holochain's agent-centric DHT (v0.6.x, Kitsune2) for resilient mesh networking, automatic peer discovery, and distributed state. Ideal for MMO, battle royale, and co-op experiences. Part of the OASIS Omniverse ecosystem at https://holonet.oasisomniverse.one -- Source: https://github.com/holochain-open-dev/holochain-client-csharp

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Activity

Latest release
2mo ago
Total releases
7
Cadence
~8 days
Last 12 months
1

Details

License
MIT
First release
Apr 18, 2024
Releases
Version Released
4.0.0 major
3.0.6 patch
3.0.5 patch
3.0.4 patch
3.0.3 patch
3.0.2 patch
3.0.1 initial