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NextGenSoftware.Holochain.HoloNET.HyperNET

HoloNET HyperNET is a P2P gaming networking layer built on top of HoloNET Client and HoloNET ORM that allows Unity and Unreal games to implement near-zero-latency peer-to-peer networking with virtually unlimited concurrent players -- eliminating the scalability ceiling of traditional cloud/dedicated server architectures. Leverages Holochain's agent-centric DHT (v0.7.0, Kitsune2/iroh QUIC) for resilient mesh networking, automatic peer discovery, and distributed state. Ideal for MMO, battle royale, and co-op experiences. Part of the OASIS Omniverse ecosystem at https://holonet.oasisomniverse.one -- Source: https://github.com/holochain-open-dev/holochain-client-csharp

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Activity

Latest release
2w ago
Total releases
10
Cadence
~daily
Last 12 months
4

Details

License
MIT
First release
Apr 18, 2024
Releases
Version Released
4.4.0 minor
4.3.0 minor
4.2.0 minor
4.0.0 major
3.0.6 patch
3.0.5 patch
3.0.4 patch
3.0.3 patch
3.0.2 patch
3.0.1 initial