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Fracture

Fracture is an F# based socket implementation for high-speed, high-throughput applications. It is built on top of SocketAsyncEventArgs, which minimises the memory fragmentation common in the IAsyncResult pattern.

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Activity

Latest release
12y ago
Total releases
12
Cadence
~14 days
Last 12 months
0

Details

First release
Jun 11, 2011
Releases
Version Released
0.9.3 patch
0.9.2 patch
0.9.1 patch
0.9.0 minor
0.1.70 patch
0.1.69 patch
0.1.68 patch
0.1.67 patch
0.1.66 patch
0.1.3 patch
0.1.2 patch
0.1.1 initial