Fracture
Fracture is an F# based socket implementation for high-speed, high-throughput applications. It is built on top of SocketAsyncEventArgs, which minimises the memory fragmentation common in the IAsyncResult pattern.
Activity
- Latest release
- 12y ago
- Total releases
- 12
- Cadence
- ~14 days
- Last 12 months
- 0
Details
- First release
- Jun 11, 2011
Releases
| Version | Released | |
|---|---|---|
0.9.3
patch
| ||
0.9.2
patch
| ||
0.9.1
patch
| ||
0.9.0
minor
| ||
0.1.70
patch
| ||
0.1.69
patch
| ||
0.1.68
patch
| ||
0.1.67
patch
| ||
0.1.66
patch
| ||
0.1.3
patch
| ||
0.1.2
patch
| ||
0.1.1
initial
|