DaveGreen.ShapeEngine
My custom made 2d game engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures. Custom input, audio, savegame, collision, shape, pathfinding, ui, camera, color palette, polygon fracturing, and text system are available with a few other nice things!
Activity
- Latest release
- 1w ago
- Total releases
- 26
- Cadence
- ~8 days
- Last 12 months
- 5
Details
- First release
- May 23, 2024
| Version | Released | |
|---|---|---|
5.4.0
minor
|
5.4.0
minor
Dependencies (2)
|
|
5.3.0
minor
|
5.3.0
minor
Dependencies (2)
|
|
5.2.0
minor
|
5.2.0
minor
Dependencies (2)
|
|
5.1.0
minor
|
5.1.0
minor
Dependencies (2)
|
|
5.0.0
major
|
5.0.0
major
Dependencies (2)
|
|
4.0.5
patch
|
4.0.5
patch
Dependencies (2)
|
|
4.0.4
patch
|
4.0.4
patch
Dependencies (2)
|
|
4.0.3
patch
|
4.0.3
patch
Dependencies (2)
|
|
4.0.2
patch
|
4.0.2
patch
Dependencies (2)
|
|
4.0.1
patch
|
4.0.1
patch
Dependencies (2)
|
|
4.0.0
major
|
4.0.0
major
Dependencies (2)
|
|
3.1.0
minor
|
3.1.0
minor
Dependencies (2)
|
|
3.0.0
major
|
3.0.0
major
Dependencies (2)
|
|
2.4.0
minor
|
2.4.0
minor
Dependencies (2)
|
|
2.3.1
patch
|
2.3.1
patch
Dependencies (2)
|
|
2.3.0
minor
|
2.3.0
minor
Dependencies (2)
|
|
2.2.0
minor
|
2.2.0
minor
Dependencies (2)
|
|
2.1.1
patch
|
2.1.1
patch
Dependencies (2)
|
|
2.1.0
minor
|
2.1.0
minor
Dependencies (2)
|
|
2.0.2
patch
|
2.0.2
patch
Dependencies (2)
|
|
2.0.1
patch
|
2.0.1
patch
Dependencies (2)
|
|
2.0.0
major
|
2.0.0
major
Dependencies (2)
|
|
1.0.3
patch
|
1.0.3
patch
Dependencies (2)
|
|
1.0.2
patch
|
1.0.2
patch
Dependencies (2)
|
|
1.0.1
patch
|
1.0.1
patch
Dependencies (2)
|
|
1.0.0
initial
|
1.0.0
initial
Dependencies (2)
|