poisson-process
Generate naturally varying time intervals to improve realism in games and to prevent thundering herds in distributed systems
Activity
- Latest release
- 4y ago
- Total releases
- 6
- Cadence
- ~4 months
- Last 12 months
- 0
Details
- License
- MIT
- First release
- Dec 28, 2014
Releases
| Version | Released | |
|---|---|---|
1.0.1
patch
| ||
1.0.0
major
| ||
0.2.3
patch
| ||
0.2.2
patch
| ||
0.2.1
patch
| ||
0.2.0
initial
|