playnetwork
This is a solution to run [PlayCanvas engine](https://github.com/playcanvas/engine) on the back-end for authoritative multiplayer games and applications. Which takes care of network synchronization, mesh-communication, and allows you to focus on gameplay
Activity
- Latest release
- 3y ago
- Total releases
- 30
- Cadence
- ~2 days
- Last 12 months
- 0
Details
- License
- ISC
- First release
- Feb 25, 2022
Releases