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npm

playnetwork

This is a solution to run [PlayCanvas engine](https://github.com/playcanvas/engine) on the back-end for authoritative multiplayer games and applications. Which takes care of network synchronization, mesh-communication, and allows you to focus on gameplay

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Activity

Latest release
3y ago
Total releases
30
Cadence
~2 days
Last 12 months
0

Details

License
ISC
First release
Feb 25, 2022
Releases
Version Released
0.6.1 patch
0.6.0 minor
0.5.5 patch
0.5.4 patch
0.5.3 patch
0.5.2 patch
0.5.1 patch
0.5.0 minor
0.4.11 patch
0.4.10 patch
0.4.9 patch
0.4.8 patch
0.4.7 patch
0.4.6 patch
0.4.5 patch
0.4.3 patch
0.4.2 patch
0.4.1 patch
0.4.0 minor
0.3.1 patch
0.3.0 minor
0.2.8 patch
0.2.7 patch
0.2.6 patch
0.2.5 patch
0.2.4 patch
0.2.3 patch
0.2.2 patch
0.2.1 patch
0.2.0 initial