miaoda-game-vision2d-core
Engine-agnostic 2D vision core: line-of-sight, field-of-view cones, and visibility-polygon (shadow-casting) computation against segment/rect/polygon obstacles. The gameplay-level visibility layer Cocos (and most engines) don't ship — stealth detection, AI
Activity
- Latest release
- 1mo ago
- Total releases
- 6
- Cadence
- ~daily
- Last 12 months
- 6
Reach
- Downloads (recent)
- 442
Details
- License
- MIT
- First release
- Jul 28, 2026
Releases
| Version | Released | |
|---|---|---|
0.3.1
patch
|
0.3.1
patch
|
|
0.3.0
minor
|
0.3.0
minor
|
|
0.2.0
minor
|
0.2.0
minor
|
|
0.1.2
patch
|
0.1.2
patch
|
|
0.1.1
patch
|
0.1.1
patch
|
|
0.1.0
initial
|
0.1.0
initial
|