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npm

miaoda-game-shooter-core

Engine-agnostic bullet / danmaku core: shot-pattern math (fan/ring/spiral), a firing-timing Emitter, and a bullet motion+lifecycle simulation. No rendering, no engine dependency. Backs shoot-em-up, bullet-hell, twin-stick and tower-defense style games.

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Activity

Latest release
1mo ago
Total releases
6
Cadence
~daily
Last 12 months
6

Reach

Downloads (recent)
379

Details

License
MIT
First release
Jul 28, 2026
Releases
Version Released
0.3.1 patch
0.3.0 minor
0.2.0 minor
0.1.2 patch
0.1.1 patch
0.1.0 initial