miaoda-game-shooter-core
Engine-agnostic bullet / danmaku core: shot-pattern math (fan/ring/spiral), a firing-timing Emitter, and a bullet motion+lifecycle simulation. No rendering, no engine dependency. Backs shoot-em-up, bullet-hell, twin-stick and tower-defense style games.
Activity
- Latest release
- 1mo ago
- Total releases
- 6
- Cadence
- ~daily
- Last 12 months
- 6
Reach
- Downloads (recent)
- 379
Details
- License
- MIT
- First release
- Jul 28, 2026
Releases
| Version | Released | |
|---|---|---|
0.3.1
patch
|
0.3.1
patch
|
|
0.3.0
minor
|
0.3.0
minor
|
|
0.2.0
minor
|
0.2.0
minor
|
|
0.1.2
patch
|
0.1.2
patch
|
|
0.1.1
patch
|
0.1.1
patch
|
|
0.1.0
initial
|
0.1.0
initial
|