miaoda-game-lighting-core
Engine-agnostic tile-level gameplay lighting on a grid — multi-source light with color mixing and an optional radiosity-style bounce pass. Built on rot-js's Lighting + FOV. Feed it walls + light sources, read back a lit color per tile; pairs with miaoda-g
Activity
- Latest release
- 1mo ago
- Total releases
- 7
- Cadence
- ~daily
- Last 12 months
- 7
Reach
- Downloads (recent)
- 584
Details
- License
- MIT
- First release
- Jul 28, 2026
| Version | Released | |
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0.3.2
patch
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0.3.2
patch
Dependencies (2)
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0.3.1
patch
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0.3.1
patch
Dependencies (2)
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0.3.0
minor
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0.3.0
minor
Dependencies (2)
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0.2.0
minor
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0.2.0
minor
Dependencies (2)
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0.1.2
patch
|
0.1.2
patch
Dependencies (2)
|
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0.1.1
patch
|
0.1.1
patch
Dependencies (2)
|
|
0.1.0
initial
|
0.1.0
initial
Dependencies (2)
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