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npm

miaoda-game-lighting-core

Engine-agnostic tile-level gameplay lighting on a grid — multi-source light with color mixing and an optional radiosity-style bounce pass. Built on rot-js's Lighting + FOV. Feed it walls + light sources, read back a lit color per tile; pairs with miaoda-g

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Activity

Latest release
1mo ago
Total releases
7
Cadence
~daily
Last 12 months
7

Reach

Downloads (recent)
584

Details

License
MIT
First release
Jul 28, 2026
Releases
Version Released
0.3.2 patch
0.3.1 patch
0.3.0 minor
0.2.0 minor
0.1.2 patch
0.1.1 patch
0.1.0 initial