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npm

miaoda-game-fsm-core

Engine-agnostic finite state machine for game logic — enemy AI (patrol/chase/attack), character states (idle/run/jump), game flow (menu/playing/paused). enter/exit/update hooks, declarative guarded transitions, timeInState. The gameplay-level FSM Cocos do

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Activity

Latest release
1mo ago
Total releases
7
Cadence
~daily
Last 12 months
7

Reach

Downloads (recent)
699

Details

License
MIT
First release
Jul 28, 2026
Releases
Version Released
0.3.2 patch
0.3.1 patch
0.3.0 minor
0.2.0 minor
0.1.2 patch
0.1.1 patch
0.1.0 initial