glsl-token-descope
"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.
Activity
- Latest release
- 11y ago
- Total releases
- 3
- Cadence
- ~30 days
- Last 12 months
- 0
Details
- License
- MIT
- First release
- Jan 04, 2015
Releases