entity-component-system
An implementation of the Entity component system (ECS) pattern used commonly in video games.
Activity
- Latest release
- 9y ago
- Total releases
- 20
- Cadence
- ~daily
- Last 12 months
- 0
Details
- License
- MIT
- First release
- Dec 15, 2014
Releases
| Version | Released | |
|---|---|---|
4.0.5
patch
| ||
4.0.4
patch
| ||
4.0.3
patch
| ||
4.0.2
patch
| ||
4.0.1
patch
| ||
4.0.0
major
| ||
3.0.0
major
| ||
2.2.0
minor
| ||
2.1.0
minor
| ||
2.0.1
major
| ||
2.0.0-beta3
pre
| ||
2.0.0-beta2
pre
| ||
2.0.0-beta1
pre
| ||
1.2.2
patch
| ||
1.2.1
patch
| ||
1.2.0
minor
| ||
1.1.1
patch
| ||
1.1.0
minor
| ||
1.0.0
major
| ||
0.1.0
initial
|