detect-collisions-quad-tree
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies.(based on https://github.com/Prozi/detect-collisions)
Activity
- Latest release
- 1y ago
- Total releases
- 2
- Cadence
- ~daily
- Last 12 months
- 0
Details
- License
- MIT
- First release
- Mar 23, 2025
Releases
| Version | Released | |
|---|---|---|
1.0.1
patch
|
1.0.1
patch
Dependencies (3)
|
|
1.0.0
initial
|
1.0.0
initial
Dependencies (3)
|