@tuomashatakka/threejs-scenes
Strictly-typed factories and interfaces for building production-quality vanilla three.js (WebGL2) scenes: renderer/loop/dispose scaffolding, cameras, instancing, shaders, lighting, particles, post-processing, voxels, infinite worlds, and the context-injec
Activity
- Latest release
- 2mo ago
- Total releases
- 4
- Cadence
- ~daily
- Last 12 months
- 4
Details
- License
- ISC
- First release
- Jul 03, 2026
Releases