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@tuomashatakka/threejs-scenes

Strictly-typed factories and interfaces for building production-quality vanilla three.js (WebGL2) scenes: renderer/loop/dispose scaffolding, cameras, instancing, shaders, lighting, particles, post-processing, voxels, infinite worlds, and the context-injec

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Activity

Latest release
2mo ago
Total releases
4
Cadence
~daily
Last 12 months
4

Details

License
ISC
First release
Jul 03, 2026
Releases
Version Released
2.0.1 patch deprecated
2.0.0 major deprecated
1.7.3 patch deprecated
1.7.1 initial deprecated