@lagless/net-wire
Defines the binary network protocol for Lagless multiplayer games and provides utilities for network timing synchronization (`ClockSync`), adaptive input delay calculation (`InputDelayController`), and tick-indexed input buffering (`TickInputBuffer`). All
Activity
- Latest release
- 3mo ago
- Total releases
- 37
- Cadence
- ~daily
- Last 12 months
- 37
Details
- License
- unknown
- First release
- Feb 22, 2026
Releases
| Version | Released | |
|---|---|---|
0.0.77
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0.0.75
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0.0.74
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0.0.72
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0.0.70
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0.0.69
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0.0.68
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0.0.67
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0.0.66
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0.0.65
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0.0.64
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0.0.63
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0.0.61
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0.0.60
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0.0.59
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0.0.58
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0.0.57
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0.0.56
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0.0.55
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0.0.54
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0.0.53
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0.0.52
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0.0.51
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0.0.50
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0.0.48
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0.0.46
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0.0.44
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0.0.43
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0.0.42
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0.0.41
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0.0.40
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0.0.39
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0.0.38
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0.0.36
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0.0.35
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0.0.34
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0.0.33
initial
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