@homie-rocks/noise
Seeded procedural noise and scalar fields on the CPU: simplex, value and gradient noise, seamlessly tiling fbm, ridged and turbulence fields, voronoi, brick, strata and panel layouts, and surface detail presets.
Activity
- Latest release
- 1mo ago
- Total releases
- 1
- Cadence
- —
- Last 12 months
- 1
Details
- License
- Apache-2.0
- First release
- Sep 29, 2026