@homie-rocks/geom
Procedural geometry for three.js games: chamfered primitives, walls with cut openings, lofts, sweeps, merge and instancing accumulators, route and racing-line maths. It builds triangles; it owns no game content.
Activity
- Latest release
- 3w ago
- Total releases
- 2
- Cadence
- ~6 days
- Last 12 months
- 2
Details
- License
- Apache-2.0
- First release
- Sep 29, 2026
Releases
| Version | Released | |
|---|---|---|
0.1.1
patch
| ||
0.1.0
initial
|