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@andrewray/glsl-token-descope

"Descope" an array of GLSL tokens such that they can be safely inlined alongside within another shader without causing any global variable conflicts.

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Activity

Latest release
7y ago
Total releases
2
Cadence
~daily
Last 12 months
0

Details

License
MIT
First release
Jan 01, 2019
Releases
Version Released
1.0.3 patch
1.0.2 initial