sylphx-keel-procgen
Procedural generators: wave function collapse, heightfield erosion, dungeons, a streamed city generator, caves, L-systems, baked mesh LOD chains (KBLD v2), deterministic simplification, and a seeded asset kit (mesh builder, canonical recipes, buildings, props, vegetation, terrain, humanoid rig, textures)
Activity
- Latest release
- 8h ago
- Total releases
- 1
- Cadence
- —
- Last 12 months
- 1
Details
- License
- unknown
- First release
- Oct 29, 2026
Releases