sylphx-keel-input
Input mapping from host events to the title's own action enum: ActionSystem<A> with contexts, players, deadzones and tap/hold triggers, the per-step InputState, Actions<A>, rebinding, keyboard shortcuts with platform glyphs, virtual sticks, drag look, IME buffer, and gilrs or SDL2 gamepads
Activity
- Latest release
- 10h ago
- Total releases
- 1
- Cadence
- —
- Last 12 months
- 1
Details
- License
- unknown
- First release
- Oct 29, 2026
Releases
| Version | Released | |
|---|---|---|
0.1.5880
initial
|