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cargo

sylphx-keel-input

Input mapping from host events to the title's own action enum: ActionSystem<A> with contexts, players, deadzones and tap/hold triggers, the per-step InputState, Actions<A>, rebinding, keyboard shortcuts with platform glyphs, virtual sticks, drag look, IME buffer, and gilrs or SDL2 gamepads

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Activity

Latest release
10h ago
Total releases
1
Cadence
—
Last 12 months
1

Details

License
unknown
First release
Oct 29, 2026
Releases
Version Released
0.1.5880 initial